In a move that goes against the growing trend in the video game industry, Nintendo’s president, Shuntaro Furakawa, has announced that his company will not be using generative artificial intelligence (AI) technology for its projects. During a recent meeting with investors, Furakawa acknowledged the great advantages that this technology provides but warned that it could also lead to problems with copyright.
Furakawa emphasized that while generative AI may be more creative, it cannot replace the unique value that Nintendo brings to the table through its decades of experience in creating video games. He hopes that by sticking to their traditional methods, they can maintain their unique identity and provide players with a truly one-of-a-kind gaming experience.
While generative AI has been adopted by many companies in the industry, including Electronic Arts, Take-Two, and Ubisoft, Nintendo is choosing to take a different approach. They believe that their expertise in game development and their commitment to maintaining high standards will ultimately lead to better results than relying solely on technology.
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